# How to start skating and practice an ollie

> A short practice routine for pushing, steering and learning Flick It.

Canonical: https://skate3browser.com/en/wiki/beginner-tricks/

Language: en. Updated: 2026-10-09.

## Learn one input at a time

Begin on a flat stretch of Skate School at Normal difficulty. Hold Space to push and use small A / D corrections. Release steering before attempting a trick so the board has a simple path to follow.

If you bail, resume or restart from the pause menu. Repeat on the same short line rather than switching worlds: this separates input practice from unfamiliar terrain.

## The ollie gesture

On a controller, pull the right stick back and flick it forward. The client’s own loading tips describe the same gesture. On a keyboard, the right stick is mapped to ArrowDown and ArrowUp: pull back with Down, then transition quickly to Up.

Timing is the useful thing to practice. The keyboard produces discrete stick positions rather than a physical arc, so a press sequence can feel different from a gamepad. Try the motion at low speed on level ground before adding a ramp.

## Add turns and grabs later

Once pushing and the ollie gesture feel consistent, add a small turn before the jump. The loading tips describe sideward right-stick flicks for flips and shoulder buttons for grabs; Z / X map to the bumpers.

This port is a work in progress. A visible trick or original-looking animation does not prove console parity, and this guide does not promise every trick, score or challenge from the original game.

## Explore the wiki

- [Skate 3 browser keyboard controls](https://skate3browser.com/en/wiki/controls/index.md): A keyboard-to-controller reference, first-session setup and gamepad tips.
- [How to start skating and practice an ollie](https://skate3browser.com/en/wiki/beginner-tricks/index.md): A short practice routine for pushing, steering and learning Flick It.
- [Skate 3 browser maps and choosing a first world](https://skate3browser.com/en/wiki/maps/index.md): Where to start, how to change worlds and why city maps can take longer.
- [Who made Skate 3 and this browser project?](https://skate3browser.com/en/wiki/creators/index.md): Credits for the console game, community engine and original web client.
- [Skate 3 browser loading and WebGPU troubleshooting](https://skate3browser.com/en/wiki/loading-performance/index.md): Separate download delays, browser requirements and memory problems.

## Sources & verification

- [EA / Black Box · Skate 3](https://news.ea.com/press-releases/press-releases-details/2009/EA-Announces-SKATE-3/default.aspx)
- [Asher / aaddpp · portfolio](https://www.aaddpp.lol/)
- [SK8-ENGINE · project history & license](https://github.com/SK8-ENGINE/skate-3-rust-engine)
- [Original browser client](https://skate.aaddpp.lol/)
